Server profile
Build System Dev
Offline, with 1 of 10 players on; ranked #13,813 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 159.26.105.183:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |48/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |123/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes64/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA6/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX9/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight14/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Build System Dev wipe, and how often?
Its rhythm cannot be read yet: Build System Dev has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 5 hours ago.
Server
What Rust version is live on Build System Dev?
Running on Windows, Build System Dev is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Build System Dev, and is it up at the moment?
The last sighting of Build System Dev was 24 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.
Where does Build System Dev run from?
A region is not published by Build System Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 159.26.105.183:28015.
Tags
How should you read the tags listed for Build System Dev?
These tags come from Build System Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Build System Dev turn up among the Rust Insights lists and filters?
Build System Dev appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Build System Dev look like?
The last time Build System Dev was seen online was 24 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does Build System Dev place?
On player hours for the last seven days, Build System Dev sits at #13,813, inside the top 61% of ranked servers.
Settings and rules
What are the settings and rules for Build System Dev?
The name of Build System Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Build System Dev?
The game generates the map on Build System Dev, which is procedural.
Connecting
How can you get onto Build System Dev?
Type client.connect 159.26.105.183:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.