Server profile
PvE test
Offline, with 0 of 4 players on; ranked #15,903 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 159.26.105.159:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:46 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo224/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo90/2000
- Chrayntopia ♡ ︎PvE | RP | PvP119/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能38/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl42/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1010/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does PvE test look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does PvE test wipe?
The record of PvE test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 16 hours ago.
About the server
Which Rust version is PvE test on?
The Rust build is network protocol 2634 and build 166586, running on Windows, for PvE test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for PvE test, and is it online?
The last sighting of PvE test was 26 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does PvE test sit?
No region is published by PvE test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 159.26.105.159:28015 is where it answers.
Server tags
How should you read the tags listed for PvE test?
These tags come from PvE test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PvE test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry PvE test are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of PvE test look like?
The last time PvE test was seen online was 26 days 14 hours ago, and it is offline now.
How does PvE test compare with other Rust servers in the ranking?
On player hours for the last seven days, PvE test sits at #15,903, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for PvE test?
No gather rate appears in the name of PvE test. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on PvE test?
The map on PvE test is procedural and the game generates it.
How to join
How can you get onto PvE test?
Open the console with F1 in Rust and enter client.connect 159.26.105.159:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.