Skip to the story

Live edition37,258 playing on 11,622 servers

Rust Insights

Server profile

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online, with 1 of 100 players on; ranked #4,995 of every public Rust server, the top 22%. It last wiped 11d ago.

Filed under 1000x
Launch Rust and join Website
1/ 100 players now 1% full
07-day averagepeak 2
#4,995ranktop 22%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC40d ago 3 halved by day 2 13.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average65/150
  2. RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average2/100
  3. Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average630/650
  4. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average81/100
  5. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 58 on average110/150
  6. Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The average busiest point of its recent wipes was 2 players. 26 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.5.

When does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe, and how often?

No next wipe can be predicted for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 15 hours ago.

About the server

How well does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked perform?

Average server fps over the last 48 hours was 71, with a floor of 17. At its highest the entity count reached 72,416: buildings, deployables and everything else. It drew as much as 2,813 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and is it up at the moment?

Right now [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is up and running. The uptime it reports puts the last restart at about 4 days 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes no region tag, but Oceania is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 159.196.30.227:20036.

Server tags

How should you read the tags listed for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

These tags come from [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appear?

The Rust Insights lists that carry [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked are Rust servers with a gather rate above 10x, Oceania Rust servers and Best Rust community servers. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

How many players are on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked right now, and how does that number move?

Of its 100 slots, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked currently has 1 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 17:00 UTC, with an average of 2 players.

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit in the rankings?

Player hours over seven days put [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,995, within the top 22% of the ranked field.

Rules and settings

What settings and rules apply on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

A 1000x gather rate is what the name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The game generates the map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: procedural, size 3,500, seed 901796074. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Type client.connect 159.196.30.227:20036 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.tearbeargaming.com is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.