Server profile
DemoTest
Offline, with 1 of 50 players on; ranked #14,195 of every public Rust server, the top 66%. It last wiped 15d ago.
Offline 159.196.137.148:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does DemoTest wipe, and how often?
Too few wipes are on record for DemoTest to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 3 hours have passed since its current world was created.
Server
Which Rust version is DemoTest on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for DemoTest. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is DemoTest, and is it up at the moment?
The last sighting of DemoTest was 15 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 October 2026.
Where does DemoTest run from?
No region is published by DemoTest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 159.196.137.148:28015.
Lists and tags
Which meanings sit behind the tags on DemoTest?
These tags come from DemoTest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does DemoTest turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry DemoTest are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on DemoTest right now?
The last time DemoTest was seen online was 15 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does DemoTest place?
Player hours over seven days put DemoTest at #14,195, within the top 66% of the ranked field.
Map and rules
What settings and rules apply on DemoTest?
No gather rate appears in the name of DemoTest. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
Which map is live on DemoTest?
A procedural map, generated by the game, is what DemoTest runs.
Connecting
How can you get onto DemoTest?
To connect, start Rust and enter client.connect 159.196.137.148:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.