Server profile
Rust Sentinel Local Test
Offline, with 0 of 4 players on; ranked #15,480 of every public Rust server. It last wiped 38d ago.
Offline 159.146.84.150:28115 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Rust Sentinel Local Test wipe, and how often?
Its rhythm cannot be read yet: Rust Sentinel Local Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 38 days 13 hours ago.
Server details
Which Rust version is Rust Sentinel Local Test on?
Rust network protocol 2633 and build 164530 on Windows is what Rust Sentinel Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Rust Sentinel Local Test stayed online, and is it up now?
The last sighting of Rust Sentinel Local Test was 38 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does Rust Sentinel Local Test run from?
There is no region published for Rust Sentinel Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 159.146.84.150:28115.
Tags
What is meant by each tag on Rust Sentinel Local Test?
When the game's server browser reads Rust Sentinel Local Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust Sentinel Local Test appear?
These Rust Insights lists include Rust Sentinel Local Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Sentinel Local Test right now?
The last time Rust Sentinel Local Test was seen online was 38 days 13 hours ago, and it is offline now.
How does Rust Sentinel Local Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Sentinel Local Test sits at #15,480, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on Rust Sentinel Local Test?
Nothing about gather rate is given in the name of Rust Sentinel Local Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Rust Sentinel Local Test?
The game generates the map on Rust Sentinel Local Test, which is procedural.
Connecting
How can you get onto Rust Sentinel Local Test?
Type client.connect 159.146.84.150:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.