Server profile
NONSTOP[PVP] Testing Server
Offline, with 1 of 10 players on; ranked #14,792 of every public Rust server, the top 67%. It last wiped 24d ago.
Offline 159.117.188.13:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does NONSTOP[PVP] Testing Server wipe?
Too few wipes are on record for NONSTOP[PVP] Testing Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 9 hours have passed since its current world was created.
About the server
What Rust version is live on NONSTOP[PVP] Testing Server?
The Rust build is network protocol 2634 and build 166652, running on Windows, for NONSTOP[PVP] Testing Server. Joining needs your game on the same protocol, which Steam updates for you.
Has NONSTOP[PVP] Testing Server stayed online, and is it up now?
The last sighting of NONSTOP[PVP] Testing Server was 19 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
Where does NONSTOP[PVP] Testing Server run from?
A region is not published by NONSTOP[PVP] Testing Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 159.117.188.13:28015 is where it answers.
Tags
What is meant by each tag on NONSTOP[PVP] Testing Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what NONSTOP[PVP] Testing Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does NONSTOP[PVP] Testing Server appear?
These Rust Insights lists include NONSTOP[PVP] Testing Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on NONSTOP[PVP] Testing Server right now?
NONSTOP[PVP] Testing Server is offline at the moment; the last sighting was 19 days 19 hours ago.
Where does NONSTOP[PVP] Testing Server sit in the rankings?
The player-hours ranking for the last seven days puts NONSTOP[PVP] Testing Server at #14,792, among the top 67% of all ranked servers.
Settings and rules
What settings and rules apply on NONSTOP[PVP] Testing Server?
The name of NONSTOP[PVP] Testing Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on NONSTOP[PVP] Testing Server?
The map on NONSTOP[PVP] Testing Server is procedural and the game generates it.
How to join
How can you get onto NONSTOP[PVP] Testing Server?
To connect, start Rust and enter client.connect 159.117.188.13:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.