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Rust Insights

Server profile

Dev Server

Online, with 0 of ? players on; ranked #14,833 of every public Rust server, the top 67%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ ? players now
07-day averagepeak 1
#14,833ranktop 67%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304003:0012:0021:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Dev Server, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Dev Server wipe?

The record of Dev Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 15 hours ago.

Server details

How well does Dev Server perform?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 30,526: buildings, deployables and everything else. The highest memory figure was 3,899 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Dev Server?

Rust network protocol 2635 and build 168909 on Linux is what Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Dev Server, and is it up at the moment?

At the time of this check Dev Server is online. The uptime it reports puts the last restart at about 13 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Dev Server sit?

A region is not published by Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 158.69.226.187:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Dev Server?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): The slot count is 0; ts30 (Group limit): A team holds 30 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Dev Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Dev Server appear?

The Rust Insights lists that carry Dev Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Dev Server right now?

The current count for Dev Server is 0 players. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 07:00 UTC, at 0 players on average.

Where does Dev Server sit in the rankings?

On player hours for the last seven days, Dev Server sits at #14,833, inside the top 67% of ranked servers.

Rules and settings

What are the settings and rules for Dev Server?

No gather rate appears in the name of Dev Server. The group cap stands at 30 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Dev Server?

Size 4,500 and seed 663008107 define the procedural map on Dev Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Dev Server?

Open the console with F1 in Rust and enter client.connect 158.69.226.187:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players The slot count is 0.
ts30
Group limit A team holds 30 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.