Server profile
Prototype-War X
Online, with 0 of 40 players on; ranked #12,595 of every public Rust server, the top 57%. It last wiped 12d ago.
Online 157.85.95.26:21406 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:11 UTC12d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Prototype-War X, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Prototype-War X wipe, and on which day?
Its rhythm cannot be read yet: Prototype-War X has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 13 hours ago.
About the server
Does Prototype-War X hold a steady frame rate?
Average server fps over the last 48 hours was 185, with a floor of 76. Buildings, deployables and the rest took the entity count as high as 57,499. Memory use peaked at 4,328 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Prototype-War X?
Running on Linux, Prototype-War X is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Prototype-War X, and is it up at the moment?
At the time of this check Prototype-War X is online. The uptime it reports puts the last restart at about 19 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 23 September 2026 is when Rust Insights first saw it.
In which location does Prototype-War X sit?
A region is not published by Prototype-War X. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.95.26:21406.
Lists and tags
What is meant by each tag on Prototype-War X?
When the game's server browser reads Prototype-War X, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Prototype-War X?
Prototype-War X appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Prototype-War X look like?
At the time of this refresh, Prototype-War X holds 0 players on 40 slots. A weekly average of 0 players goes with a peak of 1.
How does Prototype-War X compare with other Rust servers in the ranking?
On player hours for the last seven days, Prototype-War X sits at #12,595, inside the top 57% of ranked servers.
Settings and rules
What are the settings and rules for Prototype-War X?
The name of Prototype-War X does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Prototype-War X?
Prototype-War X runs a procedural map of size 3,000 with seed 387278108, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Prototype-War X?
Type client.connect 157.85.95.26:21406 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.