Server profile
A Shockbyte Rust Server
Online, with 0 of 10 players on; ranked #9,844 of every public Rust server, the top 44%. It last wiped 3d ago.
Online 157.85.95.249:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:08 UTC3d ago | 2 | – | running | 0 |
| Fri 9 Oct, 18:41 UTC18d ago | 5 | halved by day 5 | 14.9 days | 3 |
| Sat 3 Oct, 11:05 UTC24d ago | 4 | halved by day 5 | 6.3 days | 3 |
| Fri 2 Oct, 17:26 UTC25d ago | 4 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:19 UTC32d ago | 3 | halved by day 5 | 7 days | 0 |
| Fri 18 Sep, 16:51 UTC39d ago | 4 | halved by day 1 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 5.
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 3 days 16 hours ago.
Server
Does A Shockbyte Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 119, with a floor of 114. Buildings, deployables and the rest took the entity count as high as 23,209. It drew as much as 3,475 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte Rust Server stayed online, and is it up now?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 3 days 14 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.95.249:28015.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on A Shockbyte Rust Server right now?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 10 slots. Over the past week it peaked at 2 and averaged 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
On player hours for the last seven days, A Shockbyte Rust Server sits at #9,844, inside the top 44% of ranked servers.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 2,200, seed 57841. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 157.85.95.249:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.