Server profile
Fodemonos
Offline, with 0 of 40 players on; ranked #5,627 of every public Rust server, the top 25%. It last wiped 17d ago.
Offline 157.85.95.174:21787 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:49 UTC17d ago | 2 | – | running | 0 |
| Sat 10 Oct, 01:52 UTC19d ago | 3 | held half | 2.4 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Fodemonos, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 35 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does Fodemonos wipe?
Its rhythm cannot be read yet: Fodemonos has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 days 6 hours ago.
About the server
How well does Fodemonos perform?
The 48-hour average for server fps is 173, and 134 was the lowest seen. At its highest the entity count reached 68,139: buildings, deployables and everything else. It drew as much as 3,202 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Fodemonos on?
Running on Linux, Fodemonos is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Fodemonos, and is it up at the moment?
Offline at the moment, Fodemonos was last seen 31 hours ago. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 118 of the last 7 full days' 168 hours up, 70% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for Fodemonos?
A region is not published by Fodemonos. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.95.174:21787 is where it answers.
Server tags
How should you read the tags listed for Fodemonos?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Fodemonos publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Fodemonos turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Fodemonos are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Fodemonos look like?
Fodemonos was last seen 31 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does Fodemonos place?
Player hours over seven days put Fodemonos at #5,627, within the top 25% of the ranked field.
Rules and settings
What are the settings and rules for Fodemonos?
The name of Fodemonos does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Fodemonos?
The game generates the map on Fodemonos: procedural, size 3,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Fodemonos?
To connect, start Rust and enter client.connect 157.85.95.174:21787 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.