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Rust Insights

Server profile

JDMEASY

Offline, with 1 of 75 players on; ranked #6,076 of every public Rust server, the top 27%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
1/ 75 players now 1% full
07-day averagepeak 3
#6,076ranktop 27%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123419:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020019:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:16 UTC1d ago – – running 1
Sun 25 Oct, 19:49 UTC2d ago 3 – 1.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does JDMEASY look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.

How often does JDMEASY wipe, and on which day?

Its rhythm cannot be read yet: JDMEASY has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 43 hours have passed since its current world was created.

About the server

How well does JDMEASY perform?

Average server fps over the last 48 hours was 109, with a floor of 89. At its highest the entity count reached 94,137: buildings, deployables and everything else. The highest memory figure was 4,201 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is JDMEASY on?

Running on Linux, JDMEASY is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for JDMEASY, and is it online?

The last sighting of JDMEASY was 16 hours ago, and it is offline at present. About 7 hours ago is when it last restarted, judged from the uptime it reports. The last 2 full days gave 48 of 48 hours up, or 100% of the time. On 25 October 2026 is when Rust Insights first saw it.

What location is listed for JDMEASY?

There is no region published for JDMEASY. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.94.71:20892 is where it answers.

Lists and tags

Which meanings sit behind the tags on JDMEASY?

These tags come from JDMEASY and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does JDMEASY turn up among the Rust Insights lists and filters?

JDMEASY appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on JDMEASY right now?

JDMEASY is offline at the moment; the last sighting was 16 hours ago. Over the past week it peaked at 3 and averaged 0 players. Its strongest hour in the past 48 was 00:00 UTC, with an average of 3 players.

How does JDMEASY compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts JDMEASY at #6,076, among the top 27% of all ranked servers.

Map and rules

What settings and rules apply on JDMEASY?

The name of JDMEASY does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on JDMEASY?

Size 4,000 and seed 319899182 define the procedural map on JDMEASY, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join JDMEASY?

Type client.connect 157.85.94.71:20892 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.