Server profile
JDMEASY
Offline, with 1 of 75 players on; ranked #6,076 of every public Rust server, the top 27%. It last wiped 1d ago.
Offline 157.85.94.71:20892 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does JDMEASY look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.
How often does JDMEASY wipe, and on which day?
Its rhythm cannot be read yet: JDMEASY has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 43 hours have passed since its current world was created.
About the server
How well does JDMEASY perform?
Average server fps over the last 48 hours was 109, with a floor of 89. At its highest the entity count reached 94,137: buildings, deployables and everything else. The highest memory figure was 4,201 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is JDMEASY on?
Running on Linux, JDMEASY is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for JDMEASY, and is it online?
The last sighting of JDMEASY was 16 hours ago, and it is offline at present. About 7 hours ago is when it last restarted, judged from the uptime it reports. The last 2 full days gave 48 of 48 hours up, or 100% of the time. On 25 October 2026 is when Rust Insights first saw it.
What location is listed for JDMEASY?
There is no region published for JDMEASY. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.94.71:20892 is where it answers.
Lists and tags
Which meanings sit behind the tags on JDMEASY?
These tags come from JDMEASY and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does JDMEASY turn up among the Rust Insights lists and filters?
JDMEASY appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on JDMEASY right now?
JDMEASY is offline at the moment; the last sighting was 16 hours ago. Over the past week it peaked at 3 and averaged 0 players. Its strongest hour in the past 48 was 00:00 UTC, with an average of 3 players.
How does JDMEASY compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts JDMEASY at #6,076, among the top 27% of all ranked servers.
Map and rules
What settings and rules apply on JDMEASY?
The name of JDMEASY does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on JDMEASY?
Size 4,000 and seed 319899182 define the procedural map on JDMEASY, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join JDMEASY?
Type client.connect 157.85.94.71:20892 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.