Server profile
The Batcave
Offline, with 0 of 40 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 157.85.93.7:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 05:48 UTC22d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does The Batcave look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does The Batcave wipe?
Its rhythm cannot be read yet: The Batcave has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days ago.
Server details
On what version does The Batcave currently run?
Rust network protocol 2634 and build 166652 on Linux is what The Batcave runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is The Batcave, and is it up at the moment?
The last sighting of The Batcave was 21 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
Where does The Batcave run from?
A region is not published by The Batcave. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.93.7:28015.
Tags
What is meant by each tag on The Batcave?
When the game's server browser reads The Batcave, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does The Batcave appear?
These Rust Insights lists include The Batcave: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of The Batcave look like?
The Batcave is offline at the moment; the last sighting was 21 days 22 hours ago.
In the ranking of Rust servers, where does The Batcave place?
The player-hours ranking for the last seven days puts The Batcave at #15,960, among the top 71% of all ranked servers.
Map and rules
How is The Batcave configured, and what rules apply?
The name of The Batcave does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on The Batcave?
The Batcave runs a procedural map of size 2,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto The Batcave?
Open the console with F1 in Rust and enter client.connect 157.85.93.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.