Server profile
No Man's Land
Offline, with 0 of 20 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 157.85.93.50:27894 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:51 UTC FW27d ago | 2 | – | running | 0 |
| Sun 27 Sep, 15:36 UTC31d ago | 3 | held half | 4.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does No Man's Land look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does No Man's Land wipe, and how often?
Too few wipes are on record for No Man's Land to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 8 hours have passed since its current world was created.
Server
What Rust version is live on No Man's Land?
Running on Linux, No Man's Land is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has No Man's Land stayed online, and is it up now?
Offline at the moment, No Man's Land was last seen 6 days 19 hours ago. The last 7 full days gave 10 of 168 hours up, or 6% of the time. Rust Insights first logged this server on 27 September 2026.
What location is listed for No Man's Land?
A region is not published by No Man's Land. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.93.50:27894.
Server tags
Which meanings sit behind the tags on No Man's Land?
These tags come from No Man's Land and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature No Man's Land?
These Rust Insights lists include No Man's Land: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on No Man's Land right now, and how does that number move?
No Man's Land is offline at the moment; the last sighting was 6 days 19 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does No Man's Land place?
Player hours over seven days put No Man's Land at #15,351, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on No Man's Land?
No gather rate appears in the name of No Man's Land. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on No Man's Land?
Size 4,000 and seed 50000 define the procedural map on No Man's Land, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How do you connect to No Man's Land?
To connect, start Rust and enter client.connect 157.85.93.50:27894 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.