Server profile
A Shockbyte Rust Server
Online, with 0 of 3 players on; ranked #4,979 of every public Rust server, the top 22%. It last wiped 22d ago.
Online 157.85.93.42:24902 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:50 UTC22d ago | 3 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 21 hours ago.
About the server
Does A Shockbyte Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 154, with a floor of 48. Buildings, deployables and the rest took the entity count as high as 70,682. Memory use peaked at 4,546 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
At the time of this check A Shockbyte Rust Server is online. About 2 days 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 6 October 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.93.42:24902 is where it answers.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
A Shockbyte Rust Server shows 0 players at the moment, against 3 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 02:00 UTC, at 2 players on average.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #4,979, inside the top 22% of ranked servers.
Rules and settings
What are the settings and rules for A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
Size 3,500 and seed 1862422565 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.93.42:24902. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.