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Rust Insights

Server profile

MarkTRust's Monkey Hole

Offline, with 0 of 10 players on; ranked #15,173 of every public Rust server, the top 70%. It last wiped 17d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,173ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC17d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average44/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average118/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average52/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average13/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average6/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at MarkTRust's Monkey Hole?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does MarkTRust's Monkey Hole wipe, and how often?

Its rhythm cannot be read yet: MarkTRust's Monkey Hole has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 15 hours have passed since its current world was created.

About the server

Which Rust version is MarkTRust's Monkey Hole on?

The Rust build is network protocol 2634 and build 167398, running on Linux, for MarkTRust's Monkey Hole. Joining needs your game on the same protocol, which Steam updates for you.

Has MarkTRust's Monkey Hole stayed online, and is it up now?

Offline at the moment, MarkTRust's Monkey Hole was last seen 14 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.

In which location does MarkTRust's Monkey Hole sit?

No region is published by MarkTRust's Monkey Hole. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.93.252:29060.

Server tags

What is meant by each tag on MarkTRust's Monkey Hole?

These tags come from MarkTRust's Monkey Hole and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature MarkTRust's Monkey Hole?

The Rust Insights lists that carry MarkTRust's Monkey Hole are Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of MarkTRust's Monkey Hole look like?

MarkTRust's Monkey Hole is offline at the moment; the last sighting was 14 days 3 hours ago.

Where does MarkTRust's Monkey Hole sit in the rankings?

On player hours for the last seven days, MarkTRust's Monkey Hole sits at #15,173, inside the top 70% of ranked servers.

Settings and rules

How is MarkTRust's Monkey Hole configured, and what rules apply?

No gather rate appears in the name of MarkTRust's Monkey Hole. The default of 8 players per group is what applies here. You get combat training as the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on MarkTRust's Monkey Hole?

Size 3,000 and seed 50000 define the procedural map on MarkTRust's Monkey Hole, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join MarkTRust's Monkey Hole?

Type client.connect 157.85.93.252:29060 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.
^d
Combat training The loot comes to you, so you can practise aim and PvP.
^k
Build server Use it to design bases and practise builds.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.