Server profile
Rusty Ole Goats
Online, with 0 of 40 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 18d ago.
Online 157.85.93.225:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 00:03 UTC18d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Rusty Ole Goats look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does Rusty Ole Goats wipe, and on which day?
Too few wipes are on record for Rusty Ole Goats to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 7 hours have passed since its current world was created.
About the server
How well does Rusty Ole Goats perform?
Average server fps over the last 48 hours was 166, with a floor of 56. The world held a peak of 50,398 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,056 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Rusty Ole Goats currently run?
The Rust build is network protocol 2635 and build 167781, running on Linux, for Rusty Ole Goats. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rusty Ole Goats, and is it online?
Right now Rusty Ole Goats is up and running. Going by the uptime figure it gives, its last restart was around 24 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for Rusty Ole Goats?
A region is not published by Rusty Ole Goats. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.93.225:28015.
Server tags
What is meant by each tag on Rusty Ole Goats?
These tags come from Rusty Ole Goats and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rusty Ole Goats?
These Rust Insights lists include Rusty Ole Goats: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rusty Ole Goats right now?
Of its 40 slots, Rusty Ole Goats currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does Rusty Ole Goats compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rusty Ole Goats at #15,412, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for Rusty Ole Goats?
No gather rate appears in the name of Rusty Ole Goats. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Rusty Ole Goats?
The game generates the map on Rusty Ole Goats: procedural, size 3,000, seed 1363699727. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Rusty Ole Goats?
To connect, start Rust and enter client.connect 157.85.93.225:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.