Server profile
A Shockbyte x Discord Production Rust Server
Offline, with 0 of 125 players on; ranked #16,330 of every public Rust server, the top 69%. It last wiped 35d ago.
Offline 157.85.93.188:28920 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 02:12 UTC35d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 35 days 9 hours ago.
About the server
What Rust version is live on A Shockbyte x Discord Production Rust Server?
The Rust build is network protocol 2633 and build 165217, running on Linux, for A Shockbyte x Discord Production Rust Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?
The last sighting of A Shockbyte x Discord Production Rust Server was 27 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.93.188:28920.
Lists and tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte x Discord Production Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of A Shockbyte x Discord Production Rust Server look like?
A Shockbyte x Discord Production Rust Server was last seen 27 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #16,330, inside the top 69% of ranked servers.
Settings and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 3,500 and seed 50000 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How can you get onto A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 157.85.93.188:28920 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.