Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #15,366 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 157.85.92.41:22945 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:02 UTC17d ago | 3 | – | running | 3 |
| Sun 11 Oct, 05:29 UTC17d ago | 3 | – | 0.6 days | 3 |
| Sat 10 Oct, 14:25 UTC18d ago | 3 | – | 0.6 days | 1 |
| Sat 10 Oct, 04:39 UTC18d ago | 3 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On A Shockbyte Rust Server, what happens on wipe day?
At their busiest, its recent wipes drew 3 players on average. 10 hours after the latest wipe, the crowd peaked.
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 7 hours have passed since its current world was created.
Server
Which Rust version is A Shockbyte Rust Server on?
The Rust build is network protocol 2634 and build 167584, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 15 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 10 October 2026.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.92.41:22945.
Tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server is offline at the moment; the last sighting was 15 days 15 hours ago.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,366, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 25112511, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.92.41:22945. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.