Skip to the story

Live edition85,544 playing on 11,830 servers

Rust Insights

Server profile

TheDuckPond

Online, with 0 of 10 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average54/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average95/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average99/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average336/350

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does TheDuckPond wipe?

Too few wipes are on record for TheDuckPond to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 22 hours ago.

Server details

How well does TheDuckPond perform?

The 48-hour average for server fps is 120, and 96 was the lowest seen. At its highest the entity count reached 161,889: buildings, deployables and everything else. Memory use peaked at 4,550 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is TheDuckPond on?

Rust network protocol 2635 and build 168909 on Linux is what TheDuckPond runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TheDuckPond, and is it online?

TheDuckPond is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 64 of 168 hours up, or 38% of the time. Rust Insights first logged this server on 13 October 2026.

In which location does TheDuckPond sit?

There is no region published for TheDuckPond. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.92.105:21010.

Server tags

Which meanings sit behind the tags on TheDuckPond?

These tags come from TheDuckPond and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature TheDuckPond?

TheDuckPond appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on TheDuckPond right now?

TheDuckPond shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does TheDuckPond place?

Player hours over seven days put TheDuckPond at #15,268, within the top 68% of the ranked field.

Rules and settings

What settings and rules apply on TheDuckPond?

Nothing about gather rate is given in the name of TheDuckPond. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on TheDuckPond?

Size 4,250 and seed 142150012 define the procedural map on TheDuckPond, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to TheDuckPond?

Type client.connect 157.85.92.105:21010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.