Server profile
Long Hours
Online, with 0 of 50 players on; ranked #12,571 of every public Rust server, the top 57%. It last wiped 5d ago.
Online 157.85.91.42:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:20 UTC5d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Long Hours?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
When does Long Hours wipe, and how often?
Too few wipes are on record for Long Hours to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 15 hours ago.
Server
Does Long Hours hold a steady frame rate?
Server fps averaged 74 over 48 hours; the lowest reading was 61. The world held a peak of 200,254 entities, counting buildings, deployables and all the rest. It drew as much as 9,049 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Long Hours on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Long Hours. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Long Hours, and is it online?
At the time of this check Long Hours is online. About 5 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 112 of 168 hours up, or 67% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Long Hours run from?
There is no region published for Long Hours. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.91.42:28015.
Tags
Which meanings sit behind the tags on Long Hours?
When the game's server browser reads Long Hours, it finds these tags: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Long Hours turn up among the Rust Insights lists and filters?
These Rust Insights lists include Long Hours: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Player counts
What does the population of Long Hours look like?
Of its 50 slots, Long Hours currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Long Hours sit in the rankings?
On player hours for the last seven days, Long Hours sits at #12,571, inside the top 57% of ranked servers.
Settings and rules
How is Long Hours configured, and what rules apply?
Nothing about gather rate is given in the name of Long Hours. No group limit is published. You get hardcore as the game mode, The toughest mode from Facepunch. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Long Hours?
The game generates the map on Long Hours: procedural, size 6,000.
Join
What is the way to join Long Hours?
Type client.connect 157.85.91.42:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.