Server profile
Super1337Server
Online, with 0 of 16 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 157.85.91.24:29775 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:33 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Super1337Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 6 hours into the latest wipe, the crowd on the server reached its peak.
When does Super1337Server wipe, and how often?
The record of Super1337Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 13 hours have passed since its current world was created.
About the server
What does performance look like on Super1337Server?
The 48-hour average for server fps is 208, and 153 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 50,234. Memory use peaked at 3,949 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Super1337Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Super1337Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Super1337Server, and is it online?
Right now Super1337Server is up and running. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Super1337Server run from?
No region is published by Super1337Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.91.24:29775.
Lists and tags
How should you read the tags listed for Super1337Server?
These tags come from Super1337Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Super1337Server appear?
These Rust Insights lists include Super1337Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Super1337Server right now, and how does that number move?
Super1337Server shows 0 players at the moment, against 16 slots. A seven-day average of 0 players puts the last week in context.
Where does Super1337Server sit in the rankings?
The player-hours ranking for the last seven days puts Super1337Server at #15,411, among the top 69% of all ranked servers.
Map and rules
How is Super1337Server configured, and what rules apply?
Nothing about gather rate is given in the name of Super1337Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Super1337Server?
Size 3,000 and seed 2147483647 define the procedural map on Super1337Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Super1337Server?
Open the console with F1 in Rust and enter client.connect 157.85.91.24:29775. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.