Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #12,820 of every public Rust server, the top 58%. It last wiped 18d ago.
Online 157.85.91.245:25612 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:19 UTC18d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte Rust Server, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does A Shockbyte Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 4 hours ago.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 237, and 227 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,856. The highest memory figure was 4,620 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 4 days 18 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.91.245:25612 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 1.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #12,820, among the top 58% of all ranked servers.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join A Shockbyte Rust Server?
Type client.connect 157.85.91.245:25612 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.