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Rust Insights

Server profile

Mark VI Vanilla

Online, with 0 of 10 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0005:0000:0001:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0005:0000:0001:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Mark VI Vanilla wipe?

Too few wipes are on record for Mark VI Vanilla to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 9 hours have passed since its current world was created.

About the server

Does Mark VI Vanilla hold a steady frame rate?

Average server fps over the last 48 hours was 88, with a floor of 4. Buildings, deployables and the rest took the entity count as high as 103,789. It drew as much as 4,348 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Mark VI Vanilla?

Running on Linux, Mark VI Vanilla is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Mark VI Vanilla stayed online, and is it up now?

Mark VI Vanilla is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 7 of the last 7 full days' 168 hours up, 4% of the time. On 3 October 2026 is when Rust Insights first saw it.

In which location does Mark VI Vanilla sit?

A region is not published by Mark VI Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.91.226:29673.

Server tags

Which meanings sit behind the tags on Mark VI Vanilla?

When the game's server browser reads Mark VI Vanilla, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Mark VI Vanilla?

The Rust Insights lists that carry Mark VI Vanilla are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Mark VI Vanilla right now?

At the time of this refresh, Mark VI Vanilla holds 0 players on 10 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Mark VI Vanilla place?

The player-hours ranking for the last seven days puts Mark VI Vanilla at #15,358, among the top 69% of all ranked servers.

Rules and settings

How is Mark VI Vanilla configured, and what rules apply?

Nothing about gather rate is given in the name of Mark VI Vanilla. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Mark VI Vanilla?

Mark VI Vanilla runs a procedural map of size 4,250 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Mark VI Vanilla?

To connect, start Rust and enter client.connect 157.85.91.226:29673 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.