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Rust Insights

Server profile

Shockbyte

Offline, with 1 of 1 players on; ranked #12,069 of every public Rust server, the top 54%. It last wiped 3d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak 1
#12,069ranktop 54%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:58 UTC3d ago 1 – running 0
Sun 18 Oct, 13:08 UTC10d ago 1 held half 7 days 1
Fri 16 Oct, 23:16 UTC12d ago 1 – 1.6 days 0
Wed 14 Oct, 22:28 UTC14d ago 1 held half 2 days 1
Tue 13 Oct, 22:53 UTC15d ago 1 – 1 days 1
Mon 12 Oct, 21:41 UTC16d ago 1 – 1 days 0
Sun 11 Oct, 12:41 UTC17d ago 1 – 1.4 days 1
Sat 10 Oct, 12:52 UTC18d ago 2 – 1 days 1
Fri 9 Oct, 22:33 UTC19d ago 2 – 0.6 days 1
Thu 8 Oct, 23:59 UTC20d ago 2 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average3/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
  6. ShockRust | Blue | NoLimitno group limit · 149 on average109/500

The short version

Quick answers

From the figures on this page.

Wipe days

On Shockbyte, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Shockbyte wipe?

Shockbyte wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 21 hours ago.

Server

On what version does Shockbyte currently run?

Rust network protocol 2635 and build 168909 on Linux is what Shockbyte runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Shockbyte stayed online, and is it up now?

Shockbyte is offline at the moment; the last time it was seen was 3 days 20 hours ago. The last 7 full days gave 37 of 168 hours up, or 22% of the time. The first record Rust Insights has of it is 3 October 2026.

What location is listed for Shockbyte?

No region is published by Shockbyte. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.91.179:26703.

Tags

What is meant by each tag on Shockbyte?

When the game's server browser reads Shockbyte, it finds these tags: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Shockbyte appear?

The Rust Insights lists that carry Shockbyte are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player counts

What does the population of Shockbyte look like?

Shockbyte is offline at the moment; the last sighting was 3 days 20 hours ago. Over the past week it peaked at 1 and averaged 0 players.

Where does Shockbyte sit in the rankings?

Player hours over seven days put Shockbyte at #12,069, within the top 54% of the ranked field.

Rules and settings

What are the settings and rules for Shockbyte?

The name of Shockbyte does not state a gather rate. A group limit is not published here. hardcore is the game mode, The hardest mode Facepunch offers. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Shockbyte?

A procedural map of size 3,000 is what Shockbyte runs, generated by the game.

Join

How do you connect to Shockbyte?

Type client.connect 157.85.91.179:26703 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp1
Max players It holds 1 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.