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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:45 UTC15d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average183/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average42/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average250/700

The short version

Quick answers

From the figures on this page.

Wipe days

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does A Shockbyte Rust Server wipe, and how often?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 4 hours ago.

Server details

Does A Shockbyte Rust Server hold a steady frame rate?

The 48-hour average for server fps is 184, and 123 was the lowest seen. The world held a peak of 48,819 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,581 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 October 2026.

Where does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.91.171:24029 is where it answers.

Tags

How should you read the tags listed for A Shockbyte Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,335, inside the top 69% of ranked servers.

Rules and settings

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.91.171:24029. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.