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Rust Insights

Server profile

(Aura PvE) No Decay PvE

Offline, with 1 of 40 players on; ranked #14,486 of every public Rust server, the top 65%. It last wiped 27d ago.

Filed under moddedoxidepve
Launch Rust and join Website
1/ 40 players now 2% full
07-day averagepeak –
#14,486ranktop 65%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC27d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC31d ago 3 held half 3.1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average188/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average81/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average62/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average52/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average32/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On (Aura PvE) No Decay PvE, what happens on wipe day?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 6 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does (Aura PvE) No Decay PvE wipe?

(Aura PvE) No Decay PvE wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 11 hours ago.

Server details

Which Rust version is (Aura PvE) No Decay PvE on?

Rust network protocol 2634 and build 166652 on Linux is what (Aura PvE) No Decay PvE runs. The same protocol is required to join, and Steam takes care of updating it.

Has (Aura PvE) No Decay PvE stayed online, and is it up now?

The last sighting of (Aura PvE) No Decay PvE was 23 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does (Aura PvE) No Decay PvE run from?

A region is not published by (Aura PvE) No Decay PvE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.91.13:27384.

Server tags

How should you read the tags listed for (Aura PvE) No Decay PvE?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what (Aura PvE) No Decay PvE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does (Aura PvE) No Decay PvE appear?

These Rust Insights lists include (Aura PvE) No Decay PvE: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of (Aura PvE) No Decay PvE look like?

The last time (Aura PvE) No Decay PvE was seen online was 23 days 1 hours ago, and it is offline now.

How does (Aura PvE) No Decay PvE compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts (Aura PvE) No Decay PvE at #14,486, among the top 65% of all ranked servers.

Map and rules

How is (Aura PvE) No Decay PvE configured, and what rules apply?

Nothing about gather rate is given in the name of (Aura PvE) No Decay PvE. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on (Aura PvE) No Decay PvE?

(Aura PvE) No Decay PvE runs a procedural map of size 2,500 with seed 201236834, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto (Aura PvE) No Decay PvE?

Open the console with F1 in Rust and enter client.connect 157.85.91.13:27384. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://aurapve.com/ is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.