Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #15,816 of every public Rust server, the top 72%. It last wiped 23d ago.
Offline 157.85.91.107:23573 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:46 UTC23d ago | 2 | – | running | 0 |
| Mon 5 Oct, 14:42 UTC23d ago | 2 | – | 0.4 days | 0 |
| Sat 3 Oct, 01:01 UTC26d ago | 0 | – | 2.6 days | 0 |
| Thu 1 Oct, 23:40 UTC FW27d ago | 1 | – | 1.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. 2 hours after the latest wipe, the crowd peaked.
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 1 hours ago.
Server details
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte Rust Server stayed online, and is it up now?
The last sighting of A Shockbyte Rust Server was 18 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
In which location does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.91.107:23573 is where it answers.
Server tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is offline at the moment; the last sighting was 18 days 23 hours ago.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
Player hours over seven days put A Shockbyte Rust Server at #15,816, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 720, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 157.85.91.107:23573 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.