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Rust Insights

Server profile

QCManiac

Online, with 0 of 40 players on; ranked #15,366 of every public Rust server, the top 70%. It last wiped 23d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,366ranktop 70%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0016:0022:0003:0009:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0016:0022:0003:0009:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days usual gap between real wipes
67% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:22 UTC23d ago 3 – running 0
Fri 2 Oct, 07:09 UTC25d ago 3 – 1.8 days 0
Sun 27 Sep, 00:02 UTC30d ago 2 halved by day 4 5.3 days 0
Mon 21 Sep, 03:49 UTC36d ago 3 held half 5.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average233/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average22/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average200/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average80/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does QCManiac look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 4.

How often does QCManiac wipe, and on which day?

No next wipe can be predicted for QCManiac, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 13 hours ago.

About the server

Does QCManiac hold a steady frame rate?

Average server fps over the last 48 hours was 237, with a floor of 234. Buildings, deployables and the rest took the entity count as high as 18,973. The highest memory figure was 2,663 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does QCManiac currently run?

Running on Linux, QCManiac is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for QCManiac, and is it online?

Right now QCManiac is up and running. About 29 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 14 of 168 hours up, or 8% of the time. Rust Insights first logged this server on 21 September 2026.

What location is listed for QCManiac?

A region is not published by QCManiac. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.91.105:29328 is where it answers.

Tags

What is meant by each tag on QCManiac?

These tags come from QCManiac and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does QCManiac turn up among the Rust Insights lists and filters?

These Rust Insights lists include QCManiac: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on QCManiac right now?

QCManiac shows 0 players at the moment, against 40 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does QCManiac place?

The player-hours ranking for the last seven days puts QCManiac at #15,366, among the top 70% of all ranked servers.

Settings and rules

How is QCManiac configured, and what rules apply?

Nothing about gather rate is given in the name of QCManiac. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on QCManiac?

QCManiac runs a procedural map of size 2,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

How to join

What is the way to join QCManiac?

Open the console with F1 in Rust and enter client.connect 157.85.91.105:29328. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.