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Rust Insights

Server profile

Vanilla PvE and Chill

Online, with 1 of 1 players on; ranked #6,902 of every public Rust server, the top 31%. It last wiped 3h ago.

Filed under vanillapve
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 2
#6,902ranktop 31%
3h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0004:0001:0003:0005:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0004:0001:0003:0005:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:57 UTC3h ago – – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average57/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average40/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average29/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average6/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average22/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average16/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Vanilla PvE and Chill wipe?

Too few wipes are on record for Vanilla PvE and Chill to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 hours have passed since its current world was created.

Server details

How well does Vanilla PvE and Chill perform?

The 48-hour average for server fps is 132, and 90 was the lowest seen. At its highest the entity count reached 139,945: buildings, deployables and everything else. It drew as much as 3,969 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Vanilla PvE and Chill currently run?

Rust network protocol 2635 and build 169387 on Linux is what Vanilla PvE and Chill runs. The same protocol is required to join, and Steam takes care of updating it.

Has Vanilla PvE and Chill stayed online, and is it up now?

Vanilla PvE and Chill is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. That works out at 2 of 24 hours up, 8%, across the last 1 full day. On 25 October 2026 is when Rust Insights first saw it.

What location is listed for Vanilla PvE and Chill?

No region is published by Vanilla PvE and Chill. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.90.70:28015.

Tags

Which meanings sit behind the tags on Vanilla PvE and Chill?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs169387 (Build): Build 169387 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger are what Vanilla PvE and Chill publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Vanilla PvE and Chill?

These Rust Insights lists include Vanilla PvE and Chill: Best Rust community servers, Rust PvE servers, live and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on Vanilla PvE and Chill right now, and how does that number move?

Vanilla PvE and Chill shows 1 players at the moment, against 1 slots. A weekly average of 1 players goes with a peak of 2. Its strongest hour in the past 48 was 23:00 UTC, with an average of 1 players.

How does Vanilla PvE and Chill compare with other Rust servers in the ranking?

Player hours over seven days put Vanilla PvE and Chill at #6,902, within the top 31% of the ranked field.

Rules and settings

What are the settings and rules for Vanilla PvE and Chill?

Nothing about gather rate is given in the name of Vanilla PvE and Chill. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. You will find it listed under Community in the server browser. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on Vanilla PvE and Chill?

The game generates the map on Vanilla PvE and Chill: procedural, size 5,000, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Vanilla PvE and Chill?

To connect, start Rust and enter client.connect 157.85.90.70:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. A queue awaits, as it is full right now.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169387,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs169387
Build Build 169387 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.