Server profile
[WestCoast] Test Server
Offline, with 0 of 40 players on; ranked #16,013 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 157.85.90.40:24531 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does [WestCoast] Test Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.
How often does [WestCoast] Test Server wipe, and on which day?
The only wipe on [WestCoast] Test Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 20 hours ago.
Server details
On what version does [WestCoast] Test Server currently run?
Rust network protocol 2633 and build 165217 on Linux is what [WestCoast] Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [WestCoast] Test Server, and is it online?
The last sighting of [WestCoast] Test Server was 27 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does [WestCoast] Test Server sit?
No region is published by [WestCoast] Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.90.40:24531.
Lists and tags
Which meanings sit behind the tags on [WestCoast] Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [WestCoast] Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [WestCoast] Test Server appear?
These Rust Insights lists include [WestCoast] Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on [WestCoast] Test Server right now?
[WestCoast] Test Server is offline at the moment; the last sighting was 27 days 15 hours ago.
In the ranking of Rust servers, where does [WestCoast] Test Server place?
The player-hours ranking for the last seven days puts [WestCoast] Test Server at #16,013, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for [WestCoast] Test Server?
The name of [WestCoast] Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on [WestCoast] Test Server?
The game generates the map on [WestCoast] Test Server: procedural, size 4,400, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
How to join
How can you get onto [WestCoast] Test Server?
Type client.connect 157.85.90.40:24531 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.