Server profile
The Shiddy
Online, with 0 of 40 players on; ranked #4,049 of every public Rust server, the top 18%. It last wiped 24d ago.
Online 157.85.90.24:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:34 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:13 UTC25d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 00:33 UTC38d ago | 3 | halved by day 2 | 13.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does The Shiddy look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.
On what schedule does The Shiddy wipe?
No next wipe can be predicted for The Shiddy, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 18 hours ago.
Server
What does performance look like on The Shiddy?
Average server fps over the last 48 hours was 100, with a floor of 10. At its highest the entity count reached 116,173: buildings, deployables and everything else. It drew as much as 5,195 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is The Shiddy on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for The Shiddy. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for The Shiddy, and is it online?
The Shiddy is currently reachable and online. About 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for The Shiddy?
There is no region published for The Shiddy. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.90.24:28015.
Lists and tags
Which meanings sit behind the tags on The Shiddy?
These tags come from The Shiddy and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does The Shiddy turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry The Shiddy are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on The Shiddy right now, and how does that number move?
The Shiddy shows 0 players at the moment, against 40 slots. Over the past week it peaked at 4 and averaged 1 players. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 3 players.
Where does The Shiddy sit in the rankings?
Player hours over seven days put The Shiddy at #4,049, within the top 18% of the ranked field.
Settings and rules
What settings and rules apply on The Shiddy?
Nothing about gather rate is given in the name of The Shiddy. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on The Shiddy?
The Shiddy runs a procedural map of size 4,250 with seed 1926677385, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to The Shiddy?
Open the console with F1 in Rust and enter client.connect 157.85.90.24:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.