Server profile
Kyle'sServer
Offline, with 0 of 75 players on; ranked #15,405 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 157.85.90.226:24582 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:39 UTC24d ago | 0 | – | running | 0 |
| Sun 20 Sep, 15:54 UTC39d ago | 1 | halved by day 1 | 14 days | 1 |
| Sat 19 Sep, 22:01 UTC39d ago | 1 | – | 0.7 days | 0 |
| Sun 13 Sep, 23:13 UTC45d ago | 1 | halved by day 1 | 5.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Kyle'sServer?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
How often does Kyle'sServer wipe, and on which day?
Kyle'sServer wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 23 hours ago.
About the server
What Rust version is live on Kyle'sServer?
The Rust build is network protocol 2634 and build 167584, running on Linux, for Kyle'sServer. You can only join if your game is on the same protocol; Steam handles that update.
Has Kyle'sServer stayed online, and is it up now?
Offline at the moment, Kyle'sServer was last seen 16 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Kyle'sServer run from?
No region is published by Kyle'sServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.90.226:24582.
Tags
How should you read the tags listed for Kyle'sServer?
These tags come from Kyle'sServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Kyle'sServer?
The Rust Insights lists that carry Kyle'sServer are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Kyle'sServer right now, and how does that number move?
The last time Kyle'sServer was seen online was 16 days 11 hours ago, and it is offline now.
Where does Kyle'sServer sit in the rankings?
On player hours for the last seven days, Kyle'sServer sits at #15,405, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on Kyle'sServer?
No gather rate appears in the name of Kyle'sServer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Kyle'sServer?
Kyle'sServer runs a procedural map of size 4,100 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Kyle'sServer?
Type client.connect 157.85.90.226:24582 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.