Server profile
MtnDrew's Shockbyte
Offline, with 1 of 10 players on; ranked #12,909 of every public Rust server. It last wiped 53d ago.
Offline 157.85.90.18:21452 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does MtnDrew's Shockbyte wipe?
The record of MtnDrew's Shockbyte's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 53 days 21 hours ago.
Server details
Which Rust version is MtnDrew's Shockbyte on?
Running on Linux, MtnDrew's Shockbyte is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Has MtnDrew's Shockbyte stayed online, and is it up now?
MtnDrew's Shockbyte is offline at the moment; the last time it was seen was 44 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for MtnDrew's Shockbyte?
There is no region published for MtnDrew's Shockbyte. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.90.18:21452.
Tags
Which meanings sit behind the tags on MtnDrew's Shockbyte?
These tags come from MtnDrew's Shockbyte and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does MtnDrew's Shockbyte appear?
The Rust Insights lists that carry MtnDrew's Shockbyte are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on MtnDrew's Shockbyte right now, and how does that number move?
The last time MtnDrew's Shockbyte was seen online was 44 days 13 hours ago, and it is offline now.
Where does MtnDrew's Shockbyte sit in the rankings?
Player hours over seven days put MtnDrew's Shockbyte at #12,909, within the top – of the ranked field.
Map and rules
How is MtnDrew's Shockbyte configured, and what rules apply?
No gather rate appears in the name of MtnDrew's Shockbyte. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on MtnDrew's Shockbyte?
A procedural map, generated by the game, is what MtnDrew's Shockbyte runs.
Connecting
How can you get onto MtnDrew's Shockbyte?
To connect, start Rust and enter client.connect 157.85.90.18:21452 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.