Server profile
The Thursday Problem
Offline, with 0 of 75 players on; ranked #16,010 of every public Rust server, the top 71%. It last wiped 48d ago.
Offline 157.85.90.161:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does The Thursday Problem wipe, and how often?
Too few wipes are on record for The Thursday Problem to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 48 days 5 hours have passed since its current world was created.
Server
On what version does The Thursday Problem currently run?
Rust network protocol 2633 and build 165217 on Linux is what The Thursday Problem runs. You can only join if your game is on the same protocol; Steam handles that update.
Has The Thursday Problem stayed online, and is it up now?
Offline at the moment, The Thursday Problem was last seen 24 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does The Thursday Problem run from?
There is no region published for The Thursday Problem. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.90.161:28015 is where it answers.
Tags
What is meant by each tag on The Thursday Problem?
These tags come from The Thursday Problem and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does The Thursday Problem appear?
The Thursday Problem appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of The Thursday Problem look like?
The Thursday Problem was last seen 24 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does The Thursday Problem place?
The player-hours ranking for the last seven days puts The Thursday Problem at #16,010, among the top 71% of all ranked servers.
Settings and rules
What settings and rules apply on The Thursday Problem?
Nothing about gather rate is given in the name of The Thursday Problem. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.
Which map is live on The Thursday Problem?
The game generates the map on The Thursday Problem: procedural, size 4,500, seed 1163496358. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to The Thursday Problem?
Type client.connect 157.85.90.161:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://cdn.discordapp.com/icons/1516835928872587374/f7d24e4228c4bf8c28b854e01a42c2f4.webp?size=2048 is its website.