Server profile
Swifty's Server
Offline, with 0 of 40 players on; ranked #15,950 of every public Rust server, the top 69%. It last wiped 31d ago.
Offline 157.85.90.139:20837 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:47 UTC31d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Swifty's Server?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 4 hours after it started.
When does Swifty's Server wipe, and how often?
Too few wipes are on record for Swifty's Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 31 days 18 hours ago.
Server
On what version does Swifty's Server currently run?
Running on Linux, Swifty's Server is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Swifty's Server, and is it up at the moment?
Offline at the moment, Swifty's Server was last seen 27 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
What location is listed for Swifty's Server?
There is no region published for Swifty's Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.90.139:20837.
Tags
Which meanings sit behind the tags on Swifty's Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Swifty's Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Swifty's Server appear?
Swifty's Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Swifty's Server right now?
The last time Swifty's Server was seen online was 27 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does Swifty's Server place?
The player-hours ranking for the last seven days puts Swifty's Server at #15,950, among the top 69% of all ranked servers.
Map and rules
How is Swifty's Server configured, and what rules apply?
The name of Swifty's Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Swifty's Server?
Swifty's Server runs a procedural map of size 3,000 with seed 1041724651, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Swifty's Server?
To connect, start Rust and enter client.connect 157.85.90.139:20837 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.