Server profile
Kit's Clan Clash
Online, with 0 of 40 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 157.85.90.138:27958 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:12 UTC19d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Kit's Clan Clash?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does Kit's Clan Clash wipe, and on which day?
The record of Kit's Clan Clash's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 22 hours ago.
About the server
Does Kit's Clan Clash hold a steady frame rate?
The 48-hour average for server fps is 131, and 116 was the lowest seen. The world held a peak of 91,844 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,388 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Kit's Clan Clash currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Kit's Clan Clash. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Kit's Clan Clash, and is it online?
At the time of this check Kit's Clan Clash is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 40 of the last 7 full days' 168 hours up, 24% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Kit's Clan Clash run from?
There is no region published for Kit's Clan Clash. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.90.138:27958 is where it answers.
Server tags
Which meanings sit behind the tags on Kit's Clan Clash?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Kit's Clan Clash publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Kit's Clan Clash appear?
Kit's Clan Clash appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Kit's Clan Clash right now, and how does that number move?
At the time of this refresh, Kit's Clan Clash holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
Where does Kit's Clan Clash sit in the rankings?
On player hours for the last seven days, Kit's Clan Clash sits at #15,262, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on Kit's Clan Clash?
Nothing about gather rate is given in the name of Kit's Clan Clash. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on Kit's Clan Clash?
Size 4,000 and seed 419009750 define the procedural map on Kit's Clan Clash, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto Kit's Clan Clash?
Open the console with F1 in Rust and enter client.connect 157.85.90.138:27958. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.