Server profile
Madbyte's Rust Server
Offline, with 0 of 40 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 24d ago.
Offline 157.85.90.129:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:54 UTC24d ago | 0 | – | running | 0 |
| Fri 18 Sep, 22:45 UTC38d ago | 1 | halved by day 3 | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Madbyte's Rust Server?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.
How often does Madbyte's Rust Server wipe, and on which day?
The record of Madbyte's Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 21 hours ago.
Server
Which Rust version is Madbyte's Rust Server on?
Running on Linux, Madbyte's Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Madbyte's Rust Server stayed online, and is it up now?
Offline at the moment, Madbyte's Rust Server was last seen 3 days 7 hours ago. The last 7 full days gave 109 of 168 hours up, or 65% of the time. On 16 September 2026 is when Rust Insights first saw it.
What location is listed for Madbyte's Rust Server?
There is no region published for Madbyte's Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.90.129:28015 is where it answers.
Server tags
What is meant by each tag on Madbyte's Rust Server?
When the game's server browser reads Madbyte's Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Madbyte's Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Madbyte's Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Madbyte's Rust Server right now?
Madbyte's Rust Server was last seen 3 days 7 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Madbyte's Rust Server place?
Player hours over seven days put Madbyte's Rust Server at #15,383, within the top 70% of the ranked field.
Settings and rules
How is Madbyte's Rust Server configured, and what rules apply?
The name of Madbyte's Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Madbyte's Rust Server?
Madbyte's Rust Server runs a procedural map of size 3,500 with seed 2025505331, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to Madbyte's Rust Server?
To connect, start Rust and enter client.connect 157.85.90.129:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.