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Rust Insights

Server profile · NA

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale

Offline, with 0 of 15 players on; ranked #16,781 of every public Rust server, the top 70%. It last wiped 31d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 15 players now 0% full
07-day averagepeak –
#16,781ranktop 70% · #1680 in NA
31d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
62% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 27 SepWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 19:05 UTC31d ago 4 – running 0
Wed 23 Sep, 04:10 UTC35d ago 2 held half 4.6 days 1
Tue 22 Sep, 02:07 UTC36d ago 4 – 1.1 days 1
Mon 21 Sep, 02:42 UTC37d ago 4 – 1 days 0
Sat 19 Sep, 03:09 UTC39d ago 2 – 2 days 2
Fri 18 Sep, 12:44 UTC40d ago 3 – 0.6 days 0
Thu 17 Sep, 13:15 UTC41d ago 3 – 1 days 0
Wed 16 Sep, 14:50 UTC42d ago 2 – 0.9 days 0
Tue 15 Sep, 15:49 UTC43d ago 2 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average197/999
  2. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average23/150
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average15/200
  4. Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125
  5. Builders Like UsNA · groups of 32+ · monthly · 2 on average2/100
  6. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

The average busiest point of its recent wipes was 3 players. 21 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale wipe, and how often?

There is no next wipe to predict: US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 31 days 4 hours ago.

Server details

On what version does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale currently run?

Running on Linux, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

Has US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale stayed online, and is it up now?

Offline at the moment, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale was last seen 28 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale sit?

The NA tag is how US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.90.104:24576.

Tags

What is meant by each tag on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

When the game's server browser reads US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale appear?

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale right now?

The last time US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale was seen online was 28 days 8 hours ago, and it is offline now.

How does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale compare with other Rust servers in the ranking?

In North America, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is #1,680; across all ranked servers it is #16,781 on seven-day player hours, in the top 70%.

Map and rules

How is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale configured, and what rules apply?

The name of US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale does not state a gather rate. The default of 8 players per group is what applies here. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

The game generates the map on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale: procedural, size 3,000, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: EmpireRust.com.

How to join

How can you get onto US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

To connect, start Rust and enter client.connect 157.85.90.104:24576 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://empirerust.com.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,^c,^e,^j,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.
^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^j
Battle royale The zone closes while you loot and fight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.