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Rust Insights

Server profile

Hop Town Studio - Roleplay Media

Offline, with 0 of 125 players on; ranked #16,224 of every public Rust server, the top 71%. It last wiped 44d ago.

Filed under moddedoxide
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak –
#16,224ranktop 71%
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:22 UTC44d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average41/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average134/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average63/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average9/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average7/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Hop Town Studio - Roleplay Media look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

How often does Hop Town Studio - Roleplay Media wipe, and on which day?

Too few wipes are on record for Hop Town Studio - Roleplay Media to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 44 days 3 hours ago.

Server

On what version does Hop Town Studio - Roleplay Media currently run?

Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media runs. The same protocol is required to join, and Steam takes care of updating it.

Has Hop Town Studio - Roleplay Media stayed online, and is it up now?

Hop Town Studio - Roleplay Media is offline at the moment; the last time it was seen was 33 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Hop Town Studio - Roleplay Media?

There is no region published for Hop Town Studio - Roleplay Media. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.90.101:28015 is where it answers.

Lists and tags

What is meant by each tag on Hop Town Studio - Roleplay Media?

The tags gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^r (Roleplay): The server is built for roleplay; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^k (Build server): Base design and practice are the point; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Hop Town Studio - Roleplay Media publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Hop Town Studio - Roleplay Media?

Hop Town Studio - Roleplay Media appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Hop Town Studio - Roleplay Media look like?

Hop Town Studio - Roleplay Media was last seen 33 days 22 hours ago and is offline right now.

How does Hop Town Studio - Roleplay Media compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Hop Town Studio - Roleplay Media at #16,224, among the top 71% of all ranked servers.

Map and rules

What settings and rules apply on Hop Town Studio - Roleplay Media?

No gather rate appears in the name of Hop Town Studio - Roleplay Media. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Hop Town Studio - Roleplay Media?

The game generates the map on Hop Town Studio - Roleplay Media: procedural, size 4,750, seed 966214. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Hop Town Studio - Roleplay Media?

Open the console with F1 in Rust and enter client.connect 157.85.90.101:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^r
Roleplay The server is built for roleplay.
^c
Creative Build anything you like without gathering: this is a sandbox.
^k
Build server Base design and practice are the point.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.