Server profile
milinhadumal
Online, with 0 of 40 players on; ranked #5,662 of every public Rust server, the top 25%. It last wiped 10d ago.
Online 157.85.89.124:28943 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:55 UTC10d ago | 4 | – | running | 4 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does milinhadumal look like once wipe day arrives?
The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 0 hours after it started.
When does milinhadumal wipe, and how often?
Its rhythm cannot be read yet: milinhadumal has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 14 hours ago.
About the server
How well does milinhadumal perform?
The 48-hour average for server fps is 231, and 206 was the lowest seen. At its highest the entity count reached 68,997: buildings, deployables and everything else. It drew as much as 4,044 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is milinhadumal on?
Running on Linux, milinhadumal is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has milinhadumal stayed online, and is it up now?
At the time of this check milinhadumal is online. About 2 days 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for milinhadumal?
There is no region published for milinhadumal. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.89.124:28943 is where it answers.
Lists and tags
What is meant by each tag on milinhadumal?
These tags come from milinhadumal and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature milinhadumal?
milinhadumal appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on milinhadumal right now, and how does that number move?
milinhadumal shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 23:00 UTC, at 0 players on average.
In the ranking of Rust servers, where does milinhadumal place?
Player hours over seven days put milinhadumal at #5,662, within the top 25% of the ranked field.
Map and rules
How is milinhadumal configured, and what rules apply?
The name of milinhadumal does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on milinhadumal?
milinhadumal runs a procedural map of size 3,500 with seed 1671266868, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to milinhadumal?
To connect, start Rust and enter client.connect 157.85.89.124:28943 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.