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Rust Insights

Server profile

RUSTSCREEM[KR][JP][DV]Solo/Duo

Online, with 0 of 40 players on; ranked #5,215 of every public Rust server, the top 24%. It last wiped 3h ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#5,215ranktop 24%
3h agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5218:0003:0012:0021:0006:0015:00Wiped Tue 27 Oct, 14:08 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040018:0003:0012:0021:0006:0015:00Wiped Tue 27 Oct, 14:08 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct

Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:06 UTC4h ago – – running 1
Sat 24 Oct, 05:54 UTC3d ago 2 – – 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average5/100
  2. 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average4/188
  3. 【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average2/100
  4. #1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 2 on average1/500
  5. 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average2/188
  6. 温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RUSTSCREEM[KR][JP][DV]Solo/Duo?

Recent wipes peaked at 2 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does RUSTSCREEM[KR][JP][DV]Solo/Duo wipe, and on which day?

Each month RUSTSCREEM[KR][JP][DV]Solo/Duo wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 3 hours ago. Wipes run monthly, as its tags say.

Server

Does RUSTSCREEM[KR][JP][DV]Solo/Duo hold a steady frame rate?

Server fps averaged 204 over 48 hours; the lowest reading was 158. Buildings, deployables and the rest took the entity count as high as 94,610. The highest memory figure was 4,404 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on RUSTSCREEM[KR][JP][DV]Solo/Duo?

Rust network protocol 2635 and build 168909 on Linux is what RUSTSCREEM[KR][JP][DV]Solo/Duo runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RUSTSCREEM[KR][JP][DV]Solo/Duo, and is it up at the moment?

Right now RUSTSCREEM[KR][JP][DV]Solo/Duo is up and running. About 15 minutes ago is when it last restarted, judged from the uptime it reports. It spent 48 of the last 2 full days' 48 hours up, 100% of the time. Rust Insights first logged this server on 24 October 2026.

Where does RUSTSCREEM[KR][JP][DV]Solo/Duo run from?

The name of RUSTSCREEM[KR][JP][DV]Solo/Duo points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.88.136:22096.

Server tags

How should you read the tags listed for RUSTSCREEM[KR][JP][DV]Solo/Duo?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RUSTSCREEM[KR][JP][DV]Solo/Duo publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RUSTSCREEM[KR][JP][DV]Solo/Duo turn up among the Rust Insights lists and filters?

These Rust Insights lists include RUSTSCREEM[KR][JP][DV]Solo/Duo: Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population history

How many players are on RUSTSCREEM[KR][JP][DV]Solo/Duo right now, and how does that number move?

RUSTSCREEM[KR][JP][DV]Solo/Duo shows 0 players at the moment, against 40 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does RUSTSCREEM[KR][JP][DV]Solo/Duo place?

The player-hours ranking for the last seven days puts RUSTSCREEM[KR][JP][DV]Solo/Duo at #5,215, among the top 24% of all ranked servers.

Settings and rules

What settings and rules apply on RUSTSCREEM[KR][JP][DV]Solo/Duo?

No gather rate appears in the name of RUSTSCREEM[KR][JP][DV]Solo/Duo. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on RUSTSCREEM[KR][JP][DV]Solo/Duo?

The game generates the map on RUSTSCREEM[KR][JP][DV]Solo/Duo: procedural, size 4,000, seed 504165978. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to RUSTSCREEM[KR][JP][DV]Solo/Duo?

Type client.connect 157.85.88.136:22096 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.