Skip to the story

Live edition64,938 playing on 11,790 servers

Rust Insights

Server profile

1v1v1

Offline, with 0 of 3 players on; ranked #15,236 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#15,236ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average88/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 1v1v1?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does 1v1v1 wipe, and on which day?

The record of 1v1v1's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since its current world was created.

Server

On what version does 1v1v1 currently run?

Running on Linux, 1v1v1 is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 1v1v1, and is it online?

1v1v1 is offline at the moment; the last time it was seen was 14 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 1v1v1 run from?

No region is published by 1v1v1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.87.80:22970.

Tags

What is meant by each tag on 1v1v1?

When the game's server browser reads 1v1v1, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does 1v1v1 turn up among the Rust Insights lists and filters?

1v1v1 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of 1v1v1 look like?

The last time 1v1v1 was seen online was 14 days 7 hours ago, and it is offline now.

In the ranking of Rust servers, where does 1v1v1 place?

Player hours over seven days put 1v1v1 at #15,236, within the top 70% of the ranked field.

Rules and settings

How is 1v1v1 configured, and what rules apply?

No gather rate appears in the name of 1v1v1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on 1v1v1?

The game generates the map on 1v1v1: procedural, size 2,500, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

What is the way to join 1v1v1?

Type client.connect 157.85.87.80:22970 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.