Server profile
Meduza Classic Test
Offline, with 0 of 75 players on; ranked #15,841 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 157.85.87.35:26698 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC25d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Meduza Classic Test?
The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 6 hours after it started.
When does Meduza Classic Test wipe, and how often?
Its rhythm cannot be read yet: Meduza Classic Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 12 hours ago.
Server details
Which Rust version is Meduza Classic Test on?
Running on Linux, Meduza Classic Test is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
Has Meduza Classic Test stayed online, and is it up now?
The last sighting of Meduza Classic Test was 19 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.
Where does Meduza Classic Test run from?
There is no region published for Meduza Classic Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.87.35:26698.
Tags
How should you read the tags listed for Meduza Classic Test?
When the game's server browser reads Meduza Classic Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Meduza Classic Test?
Meduza Classic Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Meduza Classic Test look like?
Meduza Classic Test is offline at the moment; the last sighting was 19 days 9 hours ago.
In the ranking of Rust servers, where does Meduza Classic Test place?
Player hours over seven days put Meduza Classic Test at #15,841, within the top 72% of the ranked field.
Rules and settings
How is Meduza Classic Test configured, and what rules apply?
No gather rate appears in the name of Meduza Classic Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Meduza Classic Test?
Meduza Classic Test runs a procedural map of size 5,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Meduza Classic Test?
Type client.connect 157.85.87.35:26698 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.