Skip to the story

Live edition31,880 playing on 11,622 servers

Rust Insights

Server profile

RUST SEARCH

Online, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days usual gap between real wipes
33% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC8d ago 7 – running 0
Sun 18 Oct, 08:04 UTC10d ago 4 held half 2.1 days 0
Thu 15 Oct, 11:03 UTC13d ago 3 held half 2.9 days 1
Wed 14 Oct, 14:00 UTC14d ago 4 – 0.9 days 0
Tue 13 Oct, 10:50 UTC15d ago 4 – 1.1 days 0
Mon 12 Oct, 13:57 UTC16d ago 4 – 0.9 days 1
Sun 11 Oct, 04:19 UTC18d ago 3 – 1.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average41/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average59/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average19/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RUST SEARCH look like once wipe day arrives?

The average busiest point of its recent wipes was 5 players. 3 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

How often does RUST SEARCH wipe, and on which day?

There is no next wipe to predict: RUST SEARCH wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 days 19 hours have passed since its current world was created.

Server details

What does performance look like on RUST SEARCH?

Average server fps over the last 48 hours was 240, with a floor of 240. At its highest the entity count reached 274: buildings, deployables and everything else. Memory use peaked at 2,344 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is RUST SEARCH on?

The Rust build is network protocol 2635 and build 167781, running on Linux, for RUST SEARCH. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RUST SEARCH, and is it up at the moment?

Right now RUST SEARCH is up and running. Going by the uptime figure it gives, its last restart was around 2 days 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 8 October 2026.

In which location does RUST SEARCH sit?

No region is published by RUST SEARCH. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.87.254:28675.

Lists and tags

Which meanings sit behind the tags on RUST SEARCH?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts128 (Group limit): A team holds 128 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RUST SEARCH publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RUST SEARCH?

The Rust Insights lists that carry RUST SEARCH are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on RUST SEARCH right now, and how does that number move?

Of its 10 slots, RUST SEARCH currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does RUST SEARCH place?

On player hours for the last seven days, RUST SEARCH sits at #15,351, inside the top 69% of ranked servers.

Map and rules

What are the settings and rules for RUST SEARCH?

Nothing about gather rate is given in the name of RUST SEARCH. 128 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on RUST SEARCH?

Size 1,500 and seed 50000 define the procedural map on RUST SEARCH, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join RUST SEARCH?

Type client.connect 157.85.87.254:28675 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts128,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts128
Group limit A team holds 128 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.