Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 125 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 18d ago.
Online 157.85.87.249:27254 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 5 hours ago.
About the server
What does performance look like on A Shockbyte x Discord Production Rust Server?
Average server fps over the last 48 hours was 237, with a floor of 224. The world held a peak of 8,128 entities, counting buildings, deployables and all the rest. It drew as much as 3,319 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
At the time of this check A Shockbyte x Discord Production Rust Server is online. About 3 days ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 11 October 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.87.249:27254 is where it answers.
Server tags
What is meant by each tag on A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of A Shockbyte x Discord Production Rust Server look like?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 125 slots. Its average over seven days comes to 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #15,318, inside the top 69% of ranked servers.
Rules and settings
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
Type client.connect 157.85.87.249:27254 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.