Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #6,504 of every public Rust server, the top 29%. It last wiped 1d ago.
Offline 157.85.87.236:23726 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:25 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 11:24 UTC3d ago | 3 | halved by day 1 | 2.6 days | 1 |
| Sun 4 Oct, 11:16 UTC24d ago | 2 | – | 21 days | 0 |
| Mon 28 Sep, 13:30 UTC30d ago | 2 | held half | 5.9 days | 2 |
| Sat 26 Sep, 09:18 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Fri 25 Sep, 14:59 UTC33d ago | 3 | – | 0.8 days | 0 |
| Mon 21 Sep, 18:42 UTC37d ago | 2 | halved by day 2 | 3.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Shockbyte Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 17 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
How often does A Shockbyte Rust Server wipe, and on which day?
A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 31 hours ago.
About the server
How well does A Shockbyte Rust Server perform?
Server fps averaged 161 over 48 hours; the lowest reading was 85. Buildings, deployables and the rest took the entity count as high as 48,872. The highest memory figure was 3,444 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Offline at the moment, A Shockbyte Rust Server was last seen 30 hours ago. The uptime it reports puts the last restart at about 18 hours ago. It spent 63 of the last 7 full days' 168 hours up, 38% of the time. Rust Insights first logged this server on 21 September 2026.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.87.236:23726.
Server tags
What is meant by each tag on A Shockbyte Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server was last seen 30 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 3.
Where does A Shockbyte Rust Server sit in the rankings?
On player hours for the last seven days, A Shockbyte Rust Server sits at #6,504, inside the top 29% of ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 790773571. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.87.236:23726. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.