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Live edition52,794 playing on 11,689 servers

Rust Insights

Server profile

IRAQI

Online, with 0 of 40 players on; ranked #7,235 of every public Rust server, the top 32%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#7,235ranktop 32%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5208:0016:0001:0008:0016:0000:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020008:0016:0001:0008:0016:0000:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:31 UTC1d ago – – running 0
Sat 24 Oct, 08:35 UTC5d ago 2 halved by day 2 4 days 0
Fri 23 Oct, 18:45 UTC6d ago 2 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average15/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average32/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average143/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at IRAQI?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 8 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

How often does IRAQI wipe, and on which day?

No next wipe can be predicted for IRAQI, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 41 hours ago.

Server details

What does performance look like on IRAQI?

Average server fps over the last 48 hours was 107, with a floor of 88. Buildings, deployables and the rest took the entity count as high as 69,377. Memory use peaked at 4,213 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is IRAQI on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for IRAQI. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for IRAQI, and is it online?

Right now IRAQI is up and running. Going by the uptime figure it gives, its last restart was around 38 hours ago. The last 6 full days gave 96 of 144 hours up, or 67% of the time. Rust Insights first logged this server on 23 October 2026.

What location is listed for IRAQI?

A region is not published by IRAQI. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.87.216:23419.

Lists and tags

Which meanings sit behind the tags on IRAQI?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what IRAQI publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does IRAQI appear?

These Rust Insights lists include IRAQI: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What does the population of IRAQI look like?

At the time of this refresh, IRAQI holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 11:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does IRAQI place?

Player hours over seven days put IRAQI at #7,235, within the top 32% of the ranked field.

Rules and settings

What settings and rules apply on IRAQI?

Nothing about gather rate is given in the name of IRAQI. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on IRAQI?

Size 3,500 and seed 1862422565 define the procedural map on IRAQI, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join IRAQI?

Type client.connect 157.85.87.216:23419 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.