Skip to the story

Live edition86,398 playing on 11,795 servers

Rust Insights

Server profile · EU

DRIFT 2X EU | Coming Soon | Private Playtesting

Online, with 0 of 75 players on; ranked #14,913 of every public Rust server, the top 67%. It last wiped 13d ago.

Filed under 2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 75 players now 0% full
07-day averagepeak 1
#14,913ranktop 67% · #2527 in EU
13d agolast wipeweekly schedule
1hnext wipeWed 28 Oct, 17:49 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Note: Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 28 October, 17:49 UTC, in 1h. Its weekly schedule tag · low confidence

1.7 days usual gap between real wipes
0% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
67% crowd held else halves by day 3

Coming wipes

  1. 1hWed 28 Oct, 17:49 UTC
  2. 7d 1hWed 4 Nov, 17:49 UTC
  3. 8d 2hThu 5 Nov, 19:00 UTCFW
  4. 14d 1hWed 11 Nov, 17:49 UTC
  5. 21d 1hWed 18 Nov, 17:49 UTC
  6. 28d 1hWed 25 Nov, 17:49 UTC
  7. 35d 1hWed 2 Dec, 17:49 UTC
  8. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC13d ago 8 – running 2
Wed 7 Oct, 19:28 UTC20d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC23d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC24d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC27d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC27d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC28d ago 8 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 317 on average1,487/1600
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 305 on average361/1000
  3. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 271 on average316/380
  4. MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 267 on average56/500
  5. РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 217 on average101/150
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 128 on average45/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at DRIFT 2X EU | Coming Soon | Private Playtesting?

The average busiest point of its recent wipes was 9 players. 5 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 67% of its recent wipes. Otherwise, half the peak was lost by day 3.

On what schedule does DRIFT 2X EU | Coming Soon | Private Playtesting wipe?

Too few wipes are on record for DRIFT 2X EU | Coming Soon | Private Playtesting to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Wednesday 28 October at 17:49 UTC. The world you are playing on now was made 13 days 22 hours ago. The tags list wipes as weekly.

About the server

What does performance look like on DRIFT 2X EU | Coming Soon | Private Playtesting?

Server fps averaged 231 over 48 hours; the lowest reading was 172. At its highest the entity count reached 23,482: buildings, deployables and everything else. Memory use peaked at 4,469 MB. A climbing entity count and low fps are what players experience as lag.

On what version does DRIFT 2X EU | Coming Soon | Private Playtesting currently run?

Running on Linux, DRIFT 2X EU | Coming Soon | Private Playtesting is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it up at the moment?

DRIFT 2X EU | Coming Soon | Private Playtesting is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 19 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 29 September 2026.

In which location does DRIFT 2X EU | Coming Soon | Private Playtesting sit?

The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.87.201:28015 is where it answers.

Lists and tags

How should you read the tags listed for DRIFT 2X EU | Coming Soon | Private Playtesting?

These tags come from DRIFT 2X EU | Coming Soon | Private Playtesting and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature DRIFT 2X EU | Coming Soon | Private Playtesting?

The Rust Insights lists that carry DRIFT 2X EU | Coming Soon | Private Playtesting are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How many players are on DRIFT 2X EU | Coming Soon | Private Playtesting right now, and how does that number move?

DRIFT 2X EU | Coming Soon | Private Playtesting shows 0 players at the moment, against 75 slots. A weekly average of 0 players goes with a peak of 1.

How does DRIFT 2X EU | Coming Soon | Private Playtesting compare with other Rust servers in the ranking?

In Europe, DRIFT 2X EU | Coming Soon | Private Playtesting is #2,527; across all ranked servers it is #14,913 on seven-day player hours, in the top 67%.

Map and rules

How is DRIFT 2X EU | Coming Soon | Private Playtesting configured, and what rules apply?

Going by its name, DRIFT 2X EU | Coming Soon | Private Playtesting gathers at 2x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on DRIFT 2X EU | Coming Soon | Private Playtesting?

The game generates the map on DRIFT 2X EU | Coming Soon | Private Playtesting: procedural, size 3,500, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to DRIFT 2X EU | Coming Soon | Private Playtesting?

Type client.connect 157.85.87.201:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://driftrust.com.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.