Skip to the story

Live edition34,993 playing on 11,617 servers

Rust Insights

Server profile

Stukawak1 Server | Vanilla

Offline, with 0 of 10 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 60d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
60d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average59/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average96/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Stukawak1 Server | Vanilla wipe?

Too few wipes are on record for Stukawak1 Server | Vanilla to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 60 days 2 hours ago.

Server details

What Rust version is live on Stukawak1 Server | Vanilla?

Running on Linux, Stukawak1 Server | Vanilla is on Rust network protocol 2632 and build 162434. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Stukawak1 Server | Vanilla, and is it up at the moment?

The last sighting of Stukawak1 Server | Vanilla was 39 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Stukawak1 Server | Vanilla run from?

There is no region published for Stukawak1 Server | Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.87.186:20208.

Lists and tags

How should you read the tags listed for Stukawak1 Server | Vanilla?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Stukawak1 Server | Vanilla publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Stukawak1 Server | Vanilla turn up among the Rust Insights lists and filters?

Stukawak1 Server | Vanilla appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Stukawak1 Server | Vanilla look like?

Stukawak1 Server | Vanilla was last seen 39 days 3 hours ago and is offline right now.

In the ranking of Rust servers, where does Stukawak1 Server | Vanilla place?

On player hours for the last seven days, Stukawak1 Server | Vanilla sits at #15,490, inside the top 70% of ranked servers.

Map and rules

How is Stukawak1 Server | Vanilla configured, and what rules apply?

No gather rate appears in the name of Stukawak1 Server | Vanilla. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Stukawak1 Server | Vanilla?

The game generates the map on Stukawak1 Server | Vanilla: procedural, size 1,500, seed 1500. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Stukawak1 Server | Vanilla?

To connect, start Rust and enter client.connect 157.85.87.186:20208 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs162434
Build The game build is 162434.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.