Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 55d ago.
Offline 157.85.87.179:27846 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 55 days 16 hours ago.
Server
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2633 and build 163207 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte Rust Server, and is it online?
The last sighting of A Shockbyte Rust Server was 40 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.87.179:27846.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of A Shockbyte Rust Server look like?
The last time A Shockbyte Rust Server was seen online was 40 days 6 hours ago, and it is offline now.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,490, within the top 70% of the ranked field.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to A Shockbyte Rust Server?
Type client.connect 157.85.87.179:27846 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.